Tetronimo Games

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Designing the future of strategy based board games

Designing the future of strategy based board games

my role

my role

UI / UX

UI / UX

Visual Identity

Visual Identity

Design Strategy

Design Strategy

Client

Client

Tetromino Games

Tetromino Games

background

background

project overview

Freelance design role for Tetromino Games, a small startup focused on building a series of online strategy board games across a series of collaborative design sprints. The scope covered the Tetromino Arena Dashboard, a desktop hub built from scratch hosting four mini games. Alongside a full UI/UX redesign of Litos, their standalone mobile strategy game, plus the advertising placements connecting the two.

Freelance design role for Tetromino Games, a small startup focused on building a series of online strategy board games across a series of collaborative design sprints. The scope covered the Tetromino Arena Dashboard, a desktop hub built from scratch hosting four mini games. Alongside a full UI/UX redesign of Litos, their standalone mobile strategy game, plus the advertising placements connecting the two.

Challenges

Challenges

Tetromino needed a desktop home for their mini games built from the ground up, with no existing design system to work from. Their mobile game, Litos, was already live but difficult to navigate, with menus and flows that made it hard for players to find their way around, and an interface that lacked a distinct visual identity.

Tetromino needed a desktop home for their mini games built from the ground up, with no existing design system to work from. Their mobile game, Litos, was already live but difficult to navigate, with menus and flows that made it hard for players to find their way around, and an interface that lacked a distinct visual identity.

outcome

outcome

Designed the Arena Dashboard from the ground up, including four mini games, establishing a consistent visual identity across the platform. I also redesigned Litos' full UI/UX, simplifying navigation and giving the game a stronger identity that better reflected its strategic gameplay.

Designed the Arena Dashboard from the ground up, including four mini games, establishing a consistent visual identity across the platform. I also redesigned Litos' full UI/UX, simplifying navigation and giving the game a stronger identity that better reflected its strategic gameplay.

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